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RemapIDs 1.3.2
StableAll checks were successfulPublish / Build NeoForge 1.21.1 (push) Successful in 1m21sPublish / Build Fabric 1.20.1 (push) Successful in 1m29sPublish / Build Fabric 1.21.1 (push) Successful in 1m32sPublish / Build Forge 1.20.1 (push) Successful in 2m33sPublish / Publish Fabric 1.20.1 (push) Successful in 7sPublish / Publish NeoForge 1.21.1 (push) Successful in 7sPublish / Publish Forge 1.20.1 (push) Successful in 8sPublish / Publish Fabric 1.21.1 (push) Successful in 7sPublish / Create Forgejo release (push) Successful in 4sPublish / Announce release in Discord (push) Successful in 3sreleased this
2026-07-05 14:34:21 -06:00 | 0 commits to master since this releaseDownloads
Pick the jar that matches your loader and Minecraft version. The same files are also on:
Changelog
Fixed
- Crash when a remapped source item is still installed — With both the source and target mods present, item remaps aliased the source ID's registry lookup to the target item. Any mod that looked up the source ID and cast it to the source's concrete type crashed. For example, Create: Vintage Improvements casts
create:golden_sheetto Create'sTagDependentIngredientItemwhen building its creative tab; withcreate:golden_sheet -> thermal:gold_plateconfigured it received Thermal'sCountedIteminstead, throwingClassCastExceptionthe moment the creative inventory opened. Item aliases are now only injected when the source ID is not a live registered item, so live lookups keep returning the real item. Remaps still apply for save migration once the source mod is removed. Fixed on all loaders.
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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- Crash when a remapped source item is still installed — With both the source and target mods present, item remaps aliased the source ID's registry lookup to the target item. Any mod that looked up the source ID and cast it to the source's concrete type crashed. For example, Create: Vintage Improvements casts
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RemapIDs 1.3.1
StableAll checks were successfulPublish / Build Fabric 1.20.1 (push) Successful in 4m3sPublish / Build Fabric 1.21.1 (push) Successful in 2m32sPublish / Build Forge 1.20.1 (push) Successful in 3m52sPublish / Build NeoForge 1.21.1 (push) Successful in 4m25sPublish / Publish Fabric 1.20.1 (push) Successful in 7sPublish / Publish Fabric 1.21.1 (push) Successful in 6sPublish / Publish Forge 1.20.1 (push) Successful in 6sPublish / Publish NeoForge 1.21.1 (push) Successful in 5sPublish / Create Forgejo release (push) Successful in 4sPublish / Announce release in Discord (push) Successful in 3sreleased this
2026-06-12 13:33:58 -06:00 | 2 commits to master since this releaseDownloads
Pick the jar that matches your loader and Minecraft version. The same files are also on:
Changelog
Fixed
- Modded registry IDs not remapped on NeoForge (#5, #6) — On NeoForge 1.21.1, mods are constructed before vanilla bootstrap, and bootstrap freezes the builtin registries before any
RegisterEventfires. TheMappedRegistry.freeze()hook therefore ran against vanilla-only registries: wildcard patterns matched nothing, modded targets (including KubeJS-created IDs) were "not found", and aliases injected for modded source IDs were clobbered when the real entry registered later. Finalization and alias injection are now triggered fromFMLLoadCompleteEvent(mirroring the Forge 1.20.1 fix from 1.3.0), which fires afterGameData.freezeData()when all mod content is registered. This also fixes wildcard remaps for modded item/block IDs. - Recipe re-keying could overwrite existing recipes (#5) — Re-keying a recipe ID to a target that already exists (e.g. an entry without a
typesfilter remappingaether:skyroot_stick → minecraft:stickwhile aminecraft:stickrecipe exists) silently replaced the existing recipe. Colliding re-keys are now skipped with a warning, on all loaders.
Changed
- Entries without a
typesfilter no longer attempt registry aliases for registries that don't contain the target — a typeless item remap previously produced "target not found in block/fluid/entity_type registry" warnings and pointless alias attempts. A typeless entry whose target exists in no registry at all now logs a single warning instead.
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
- Modded registry IDs not remapped on NeoForge (#5, #6) — On NeoForge 1.21.1, mods are constructed before vanilla bootstrap, and bootstrap freezes the builtin registries before any