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RemapIDs 1.3.2
StableAll checks were successfulPublish / Build NeoForge 1.21.1 (push) Successful in 1m21sPublish / Build Fabric 1.20.1 (push) Successful in 1m29sPublish / Build Fabric 1.21.1 (push) Successful in 1m32sPublish / Build Forge 1.20.1 (push) Successful in 2m33sPublish / Publish Fabric 1.20.1 (push) Successful in 7sPublish / Publish NeoForge 1.21.1 (push) Successful in 7sPublish / Publish Forge 1.20.1 (push) Successful in 8sPublish / Publish Fabric 1.21.1 (push) Successful in 7sPublish / Create Forgejo release (push) Successful in 4sPublish / Announce release in Discord (push) Successful in 3sreleased this
2026-07-05 14:34:21 -06:00 | 0 commits to master since this releaseDownloads
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Changelog
Fixed
- Crash when a remapped source item is still installed — With both the source and target mods present, item remaps aliased the source ID's registry lookup to the target item. Any mod that looked up the source ID and cast it to the source's concrete type crashed. For example, Create: Vintage Improvements casts
create:golden_sheetto Create'sTagDependentIngredientItemwhen building its creative tab; withcreate:golden_sheet -> thermal:gold_plateconfigured it received Thermal'sCountedIteminstead, throwingClassCastExceptionthe moment the creative inventory opened. Item aliases are now only injected when the source ID is not a live registered item, so live lookups keep returning the real item. Remaps still apply for save migration once the source mod is removed. Fixed on all loaders.
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Source code (ZIP)
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Source code (TAR.GZ)
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- Crash when a remapped source item is still installed — With both the source and target mods present, item remaps aliased the source ID's registry lookup to the target item. Any mod that looked up the source ID and cast it to the source's concrete type crashed. For example, Create: Vintage Improvements casts