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Lumiera 1.0.0-alpha.1
Pre-releaseSome checks failedBuild / Build all loaders (push) Failing after 2m46sPublish / Create Forgejo release (push) Successful in 4sPublish / Publish Fabric 1.20.1 (push) Successful in 9m15sPublish / Publish Fabric 1.21.1 (push) Successful in 8m57sPublish / Publish Fabric 26.1 (push) Successful in 8m47sPublish / Publish NeoForge 1.21.1 (push) Successful in 10m55sPublish / Publish NeoForge 26.1 (push) Successful in 4m0sPublish / Publish Forge 1.20.1 (push) Successful in 4m4sPublish / Announce release in Discord (push) Successful in 3sreleased this
2026-07-05 15:51:46 -06:00 | 0 commits to main since this releaseDownloads
Pick the jar that matches your loader and Minecraft version.
Changelog
First public build, so all of it is new.
Camera:
- Keyframe timeline with live scrub and preview
- Linear, Catmull-Rom (uniform, centripetal, chordal), Bezier, cosine, and stepped paths
- Per-segment easing (quad, cubic, sine, expo, back, elastic, bounce) as real cubic-bezier
- Per-keyframe field of view, roll, banking, and look-at
- A per-world library to save, rename, duplicate, and delete paths
Cutscene cues:
- Fades, colour-ramp veils, letterbox, on-screen text, captions, and action bar
- Sound and particle cues in the world or on the camera
- Screen shake, fog, vignette, and a smooth time-of-day ramp
- Look-at, orbit, and offset camera moves
- Expression-driven field of view, rotation, and position
- HUD hide, time lock, and run-command
Actors (1.21.1 and newer):
- Stage entities, players, items, blocks, armor stands, or particles
- Pose keyframes plus a timed action track with a per-actor loop length
Also here:
- Datapack cutscenes and camera paths as JSON
- A camera modifier API and a small runtime API for other mods
Runs on Forge and Fabric for 1.20.1, and NeoForge and Fabric for 1.21.1 and 26.1.
This is an alpha. Expect rough edges, and keep a backup of anything you care about.Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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